Browse the catalog of AI tools, MCP servers, plugins, and prompts built for game developers.
**Overview** Tilemapgen is a command-line tool that harnesses **Stable Diffusion** to generate isometric dungeon tiles and full tilemaps. It provides a streamlined workflow for creating consistent tile sets by separating texture generation from tile rendering. The tool is designed to be flexible, accommodating various tile geometries beyond isometric when provided with appropriate geometry inputs. **Key Features** - **Swatch Generation:** Create texture swatches using custom text prompts and ne
AI-driven automated game testing. Find bugs, test gameplay, and verify builds without manual QA. CI/CD integration.
AI-powered game performance analytics. Measure FPS, memory, battery, and network. Optimize before launch.
AI game research and ideation platform. Analyze market trends, generate game concepts, and validate ideas before building.
AI pixel art and sprite generation by Rosebud AI. Generate game-ready pixel art characters, tilesets, and items.


Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.

:robot: :speech_balloon: Deep learning for Text to Speech (Discussion forum: https://discourse.mozilla.org/c/tts)

A universal scaffold for AI-assisted game development. 42 agents, 51 commands, 86 skills. Multi-engine (Unity, Unreal, Godot, HTML).
AI-powered 3D model generation. Create 3D assets from text prompts or 2D images. Export to Unity, Unreal, Blender.
AI image generation for game assets. Generate concept art, textures, sprites, and UI elements with fine-tuned models.
AI-powered character animation. Generate animations from video clips or text. Export to Unity, Unreal, Blender.
AI-assisted 3D character animation. Physics-based auto-posing and interpolation. Professional keyframe animation tool.
Neural radiance fields for game asset capture. Turn photos and videos into 3D models, environments, and textures.
AI voice synthesis for game characters. Generate natural-sounding dialogue with emotional range. Unity and Unreal plugins.

Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

20 Claude Code plugins for game development across Godot, Unity, and Unreal. Plugins covering level design, AI behavior, shaders, and asset management.

AI-Powered Game Development Team in Your Terminal. Simulates a full game development team with specialized AI agents for design, coding, art, and QA.

Conversations with your files! Manage and run your AI presets for game development and software engineering workflows.

An open source, extensible AI agent that goes beyond code suggestions — install, execute, edit, and test with any LLM.

A tool to snap pixels to a perfect grid. Designed to fix messy and inconsistent pixel art generated by AI.

Native IDE for the Bevy game engine, built in Bevy + Rust. Scene editor, ECS inspector, AI agent, mobile build.
AI-powered NPC character engine for games. Create intelligent NPCs with dynamic dialogue, emotional intelligence, and contextual awareness.
Real-time AI voice synthesis for game characters. Generate natural dialogue, narration, and character voices with emotional range.