17 GitHub stars from early adopters
Open source under GPL-3.0 license — free to use and modify
MCP server connecting AI assistants to the S&box editor in real time
Ozmium MCP Server for S&box bridges AI coding assistants with the S&box editor via the Model Context Protocol (MCP). It runs an SSE-based server on localhost:8098, allowing AI tools to read and manipulate your scene in real time — no copy-pasting required. With 95 tools across 12 categories (scene read/write, asset queries, editor control, console access, mesh editing, lighting, physics, audio, camera, effects, utilities), it covers everything from querying game objects and component properties to spawning prefabs and controlling play mode. Localhost-only ensures data never leaves your machine. Perfect for game developers who want to accelerate S&box workflows with AI assistance.
No. The server runs locally on `localhost:8098` and nothing leaves your machine. All data stays within your editor and AI assistant.
Any AI assistant that supports the Model Context Protocol (MCP), such as Claude and Cursor.
Yes. You can instruct your AI assistant to spawn prefabs, modify component properties, or run console commands, automating many manual workflows.
The server is lightweight and designed for minimal overhead. It should not noticeably impact editor or game performance during normal use.
Follow the README in the repository: download the server, run it, and configure your MCP-compatible AI client to connect to `localhost:8098`.
Install Ozmium MCP for S&box to get started:
Or visit the project page for detailed setup instructions.