18 GitHub stars and active development
MCP server for GameMaker Studio 2 projects
Parses GML code, objects, scripts, rooms, and sprites
gms2-mcp-server bridges AI assistants directly with GameMaker Studio 2 projects. Install the MCP server, configure it in Cursor IDE, and start querying your project structure, GML code, and asset metadata using natural language. It parses GameMaker .yyp project files to extract objects, scripts, rooms, sprites, and their relationships. Best for GameMaker developers and AI-assisted coding workflows who want to accelerate development by understanding their project without manually opening the IDE.
No, gms2-mcp-server only reads your .yyp project file and associated assets. It does not make any changes to your project files.
It is designed for GMS2 projects using the .yyp format. Most modern versions should work. If you encounter compatibility issues, please check the GitHub repository for updates.
Currently, it is optimized for Cursor IDE via MCP configuration. However, since it is a standard MCP server, it may be adapted for other MCP-compatible clients.
Install GameMaker Studio 2 MCP Server to get started:
Or visit the project page for detailed setup instructions.