3 tools
Bridges AI assistants with Unity Editor. Enables asset management, scene control, script editing, and task automation through natural language.
AI chat and agent tooling for Godot with MCP support and local runtime. Provides native editor integration for AI-assisted game development.
A universal scaffold for AI-assisted game development. 42 agents, 51 commands, 86 skills. Multi-engine (Unity, Unreal, Godot, HTML).